I finally got around to making some 3d games for game jams! I have a couple other mostly-done 3d games that I made while learning Unity, but they aren’t as done as these and will most likely be released a bit later. The following 4 games were started and finished this month:
First off, another 2d game:
CodaCado: Pseudorandom Whole Tone Avocado Rhythms in 5/4
For #KatamariJam. Pick up particles to get big and pretty. Eventually you absorb the whole level!
Daegel-Bruhz Smoking Simulator
Roy, Gee, Biv
For the 48-hour Ludum Dare Compo #30: Connected Worlds. Move characters though their corresponding one-way doors to open them. Each character has their own ability. Beat the game to break it.
All of these games were a blast to make! I’m excited to finally be back in the game jam groove. In addition to that, many of my recent games have the potential to be built up for a full release. Let’s hope that happens!